# skynet **Repository Path**: junglefire/skynet ## Basic Information - **Project Name**: skynet - **Description**: A lightweight online game framework - **Primary Language**: C - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2015-11-18 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## Build For linux, install autoconf first for jemalloc ``` git clone https://github.com/cloudwu/skynet.git cd skynet make 'PLATFORM' # PLATFORM can be linux, macosx, freebsd now ``` Or you can : ``` export PLAT=linux make ``` For freeBSD , use gmake instead of make . ## Test Run these in different console ``` ./skynet examples/config # Launch first skynet node (Gate server) and a skynet-master (see config for standalone option) ./3rd/lua/lua examples/client.lua # Launch a client, and try to input hello. ``` ## About Lua Skynet now use a modify version of lua 5.3.1 (http://www.lua.org/ftp/lua-5.3.1.tar.gz) . For detail : http://lua-users.org/lists/lua-l/2014-03/msg00489.html You can also use the other official Lua version , edit the makefile by yourself . ## How To (in Chinese) * Read Wiki https://github.com/cloudwu/skynet/wiki * The FAQ in wiki https://github.com/cloudwu/skynet/wiki/FAQ