# Neural-Link **Repository Path**: dreamCirno/Neural-Link ## Basic Information - **Project Name**: Neural-Link - **Description**: Project with a Neural Net controlled adversary and a Zelda dungeon generator, - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-10-14 - **Last Updated**: 2020-12-18 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Neural-Link Project with a Neural Net controlled adversary and a Zelda dungeon generator. Playable on: https://pedroam14.itch.io/a-neural-link-to-the-past ## A Neural Link to the Past ![alt text](https://raw.githubusercontent.com/pedroam14/Neural-Link/master/zelda.png "Screenshot") This works trough a Multi-Layer Perceptron, given a defined machine state as target in order to train. During runtime only the feedforward function is used. Can be trained to other machine states and a hash could be added for added randomness. ## Dungeon Generator Automated Zelda-style dungeon generation, able to pick a completely randomized or a optimally linear dungeon from either spacial constraints or constraints that only limit the number of rooms.