# killtime-opt **Repository Path**: chenchang/killtime-opt ## Basic Information - **Project Name**: killtime-opt - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2017-10-15 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Introduction to Kill Time **Kill Time** is a small 3D FPS game developed in my spare time. **Control Keys:** + Up Key / W: Move forward + Down Key / S: Move backwoard + Left Key / A: Move left + Right Key / D: Move right + Left Mouse Button: Fire + Escape Key: Exit **Language/Tools:** C/C++, OpenGL(Graphics), DirectX(Sound, Input), MS Visual C++ 2015, cmake, git **Download url:** https://github.com/Jason2013/killtime-opt/raw/master/killtime.zip **Source Code:** https://github.com/Jason2013/killtime-opt **Features:** + 3D model loading and rendering + Particle system for explosion + Dynamic collision detection + Random map generation + Transparency effect + A completed game engine **Screenshots:** ![Screen Shot 1](https://github.com/Jason2013/killtime-opt/raw/master/docs/shoot1.jpg) ![Screen Shot 2](https://github.com/Jason2013/killtime-opt/raw/master/docs/shoot2.jpg)